Wednesday, November 29, 2006

James Bond 007

I'm looking at running the old James Bond 007 game as my pick. Character creation for it involves spending a big pile of points to buy skills and stats. Would people prefer it if I built the PCs or would you like me to write a chargen summary and let people build their own slick British spies? I figure we could do group chargen via blog if that's what you all wanted.

7 Comments:

At 11:30 AM, Blogger the Red-Haired Maniac said...

Hey Jeff...

007 sounds good to me. My vote is for you to build the characters.

You as "M" know what the mission is and the right sort of skills necessary for said mission. I mean, the "real" M wouldn't send a bunch of thugs on a stealthy B&E job, right? Or maybe he/she would, just for a dry, British chuckle. =P

peace... Dave

 
At 11:34 PM, Blogger Kathleen said...

As Dave says, this sounds like a good situation for pregens.

 
At 11:06 AM, Blogger Kathleen said...

I will happily play a character of either gender, if it makes a difference to adventure design. (If you were planning to emulate the old-school Bond style, competent female agents are a bit thin on the ground!)

 
At 5:13 PM, Blogger Jeff Rients said...

I am not so dogmatic about genre emulation that I would ask you to play a man just because the protagonist of our primary sourc ematerial is a dude. Mechanically, the game makes very little difference between the sexes. Female PCs get +2 when attempting to subdue male NPCs. That's about it.

 
At 5:18 PM, Blogger Jeff Rients said...

Ha! I wrote 'subdue' but meant 'seduce'! Paging Dr. Freud!

 
At 10:43 PM, Blogger Kathleen said...

Ha! Freudian indeed.

Playing female characters in a high-action spy game is always fun. I just wanted to put that willingness on the table for you (and the rest of the group) to be aware of, since I sometimes play male characters at cons and, once in a while, in games with my own group.

 
At 12:43 PM, Anonymous Anonymous said...

I'm fine either way. I have my own copy of the book.

 

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